[SDCC 2015] “Chibi-Robo! Zip Lash” Hands-On
San Diego Comic-Con marked the first time Chibi-Robo! Zip Lash was made playable to the public, and not surprisingly, not many knew the series or what it was about. From what we played at Nintendo’s Gaming Lounge, that’s about to change.
The Chibi-Robo! series is one of Nintendo’s more abstract titles, up there with Pikmin. The main games in the series followed the little robot (which was “chibi robo” sort of translates to in Japanese) on his quest to rid his homes of garbage. To put it plainly, he’s a chore bot not unlike Disney-Pixar’s Wall-E.
Zip Lash marks Chibi-Robo’s first foray into platforming. I got a chance to try out the first level in the game and came away impressed not only with the intricacies of the game’s mechanics, but how long the level was as well.
So what is it exactly that sets Zip Lash apart from other platformers? It’s the plug that Chibi-Robo is attached to. The plug can be used both as a weapon and as a rope to swing out to distant platforms, but it also has its secrets unlockable across the game’s levels. Among the abilities you eventually earn include the ability to latch onto panels to pull yourself up to them as well as the ability to open up boxes from the bottom.
You also gain the ability to lasso and bounce the plug and extended cord so you can zigzag your way up to high and hard-to-reach areas.
Thought the gameplay nuances ended there? If you activate the Chibi-Robo amiibo, you can have the robot turn into “Super Chibi-Robo” and wreak havoc much in the same vain as the amiibo features in Super Mario Maker.
Chibi-Robo! Zip Lash comes out on October 9. For more on Chibi-Robo! and other games we covered on location at SDCC, keep it locked to SmashPad.
|Title:||Chibi-Robo! Zip Lash|
|Release Date:||October 9, 2015|