“WarioWare: Get It Together!” Review

Just a typical day at the WarioWare game development studio.

With the popularity of the Switch, it was only a matter of time before it got a WarioWare game. The series has always done an awesome job taking full advantage of the various features of each platforms they’re put on, and strangely enough, while each WarioWare game highlights different gimmicks, it doesn’t really do anything specific to the capabilities of the Switch.

The result is a WarioWare game that doesn’t actually do anything special but showcases its loving care in its polish.

What Is It?

It’s a big day at WarioWare, Inc.. Wario, somehow an executive video game developer, and his team are doing their best to ship their latest game, as their main competition has just released. Unfortunately, while coding, they all get sucked into their handheld screens and into their games, and they all have to work together to get out of the game prison.

If you’re new to the series, as with most of Nintendo’s games, the story is pretty wild and hardly matters. What makes the WarioWare games as fun as they are is the diversity and simplicity of the many microgames featured in the package.

Why Should I Care?

Get It Together! pushes cooperative couch multiplayer and in doing so renews focus on each of the characters by making them play differently all while trying to accomplish the same tasks in each microgame. That said, while the game was totally made for multiplayer in mind, if you’d rather play by yourself, that’s still an option.

As usual, the Nintendo-inspired microgames are among the most enjoyable. In the retro category, you actually have to go through an entire Super Mario World level as your selected WarioWare character with his or her abilities.

For those that don’t know what a microgame is, they’re little minigames that rarely last over five seconds. Everything you do in each microgame is self-explanatory and often explained on the screen as you go. Here are just a few of the microgames accompanied by screenshots:

BOUNCE BACK: Prevent the ball from touching the floor by constantly making contact with it. Wario can move freely along the screen to bump the ball, while Young Cricket can jump really high to hit the ball from virtually anywhere.
SHOO FLY: Keep the flies away from the cake. The character being used is Ashley, who can fly around the screen on her broom firing projectiles from her wand. She’s pretty OP.
ICE CREAM LEAN: Keep the boy’s ice cream from falling down by using yourself or your ability to keep his scoops on the cone. The characters being used are Dr. Crygor who can “swim” in any direction while rides around in her scooter throwing her boomerang.

The minigames have retained their simple method of play, but the gimmick this time around is you’re actually in control of each of the characters in the game, and they all control differently. Wario, for example, can flow around the screen and tackle whatever is in his path, while 18-Volt can’t jump or move freely, but he can shoot anywhere along the screen like a twin-stick shooter. There’s even an Ice Climbers-like duo in Kat and Ana who both face separate directions as they continuously jump, but they can also be controlled with two Joy-Con. Eventually, you’ll get to a point where you can only choose up to four characters at a time and they’ll alternate with every microgame, so you’ll undoubtedly find your favorites as you keep playing.

At first, the bulk of your time will be spent clearing the Story Mode to unlock all the game’s characters and learn how the game’s loop works if you’re unfamiliar.

At first, the bulk of your time will be spent in the campaign mode, where you use Wario and friends to rescue the entire WarioWare staff from the viruses infecting each of their levels in the game. This is how you unlock everybody, so it’s essential in order to really experience everything the game has to offer. Each section in the game has a little bit of a wildly animated montage reminiscent of Elite Beat Agents, but they all still feel very WarioWare in the end especially since they each feature sort of a boss fight or level that are often cerebrally insane once you start getting through them.

What Makes It Worth My Time And Money?

WarioWare: Get It Together! is nothing short of good hearted fun, but it comes in bite-size pieces. This is nothing new. If you’re a fan of the series, you’ll have a lot to love here, and considering the fact that there aren’t any real gimmicks to take advantage of whatever platform it’s on (which is weird for Nintendo), that does in a way make the package that much more impressive.

At $50, WarioWare: Get It Together! is at a “budget” price considering the rest of the first party Switch offerings but still feels a little steep. Yes, the game is an absolute blast to play and features an impressive amount of polish, but there really isn’t enough content in here to keep it an evergreen title. Nintendo has said nothing about future support, and the series has been known for upgrades via DLC, so that makes it hard to recommend the game even at its budget price considering we don’t really see you enjoying it for more than a few hours or in a few quick bursts—especially when games like Super Smash Bros. Ultimate, Mario Kart 8 Deluxe, and Super Mario Party are there to keep the party going. If you see the game on sale for $45—or maybe even $40, it would be an easier recommendation.

Title:
WarioWare: Get It Together!
Platform:
Switch
Publisher:
Nintendo
Developer:
Nintendo
Genre:
Party
ESRB Rating:
E
Developer's Twitter:
Editor's Note:
The game was purchased by the reviewer.

“WarioWare: Get It Together!” is an absolute blast to play and features an impressive amount of polish, but there really isn’t enough content in here to keep it an evergreen title at $50.

Just a typical day at the WarioWare game development studio.

With the popularity of the Switch, it was only a matter of time before it got a WarioWare game. The series has always done an awesome job taking full advantage of the various features of each platforms they’re put on, and strangely enough, while each WarioWare game highlights different gimmicks, it doesn’t really do anything specific to the capabilities of the Switch.

The result is a WarioWare game that doesn’t actually do anything special but showcases its loving care in its polish.

What Is It?

It’s a big day at WarioWare, Inc.. Wario, somehow an executive video game developer, and his team are doing their best to ship their latest game, as their main competition has just released. Unfortunately, while coding, they all get sucked into their handheld screens and into their games, and they all have to work together to get out of the game prison.

If you’re new to the series, as with most of Nintendo’s games, the story is pretty wild and hardly matters. What makes the WarioWare games as fun as they are is the diversity and simplicity of the many microgames featured in the package.

Why Should I Care?

Get It Together! pushes cooperative couch multiplayer and in doing so renews focus on each of the characters by making them play differently all while trying to accomplish the same tasks in each microgame. That said, while the game was totally made for multiplayer in mind, if you’d rather play by yourself, that’s still an option.

As usual, the Nintendo-inspired microgames are among the most enjoyable. In the retro category, you actually have to go through an entire Super Mario World level as your selected WarioWare character with his or her abilities.

For those that don’t know what a microgame is, they’re little minigames that rarely last over five seconds. Everything you do in each microgame is self-explanatory and often explained on the screen as you go. Here are just a few of the microgames accompanied by screenshots:

BOUNCE BACK: Prevent the ball from touching the floor by constantly making contact with it. Wario can move freely along the screen to bump the ball, while Young Cricket can jump really high to hit the ball from virtually anywhere.
SHOO FLY: Keep the flies away from the cake. The character being used is Ashley, who can fly around the screen on her broom firing projectiles from her wand. She’s pretty OP.
ICE CREAM LEAN: Keep the boy’s ice cream from falling down by using yourself or your ability to keep his scoops on the cone. The characters being used are Dr. Crygor who can “swim” in any direction while rides around in her scooter throwing her boomerang.

The minigames have retained their simple method of play, but the gimmick this time around is you’re actually in control of each of the characters in the game, and they all control differently. Wario, for example, can flow around the screen and tackle whatever is in his path, while 18-Volt can’t jump or move freely, but he can shoot anywhere along the screen like a twin-stick shooter. There’s even an Ice Climbers-like duo in Kat and Ana who both face separate directions as they continuously jump, but they can also be controlled with two Joy-Con. Eventually, you’ll get to a point where you can only choose up to four characters at a time and they’ll alternate with every microgame, so you’ll undoubtedly find your favorites as you keep playing.

At first, the bulk of your time will be spent clearing the Story Mode to unlock all the game’s characters and learn how the game’s loop works if you’re unfamiliar.

At first, the bulk of your time will be spent in the campaign mode, where you use Wario and friends to rescue the entire WarioWare staff from the viruses infecting each of their levels in the game. This is how you unlock everybody, so it’s essential in order to really experience everything the game has to offer. Each section in the game has a little bit of a wildly animated montage reminiscent of Elite Beat Agents, but they all still feel very WarioWare in the end especially since they each feature sort of a boss fight or level that are often cerebrally insane once you start getting through them.

What Makes It Worth My Time And Money?

WarioWare: Get It Together! is nothing short of good hearted fun, but it comes in bite-size pieces. This is nothing new. If you’re a fan of the series, you’ll have a lot to love here, and considering the fact that there aren’t any real gimmicks to take advantage of whatever platform it’s on (which is weird for Nintendo), that does in a way make the package that much more impressive.

At $50, WarioWare: Get It Together! is at a “budget” price considering the rest of the first party Switch offerings but still feels a little steep. Yes, the game is an absolute blast to play and features an impressive amount of polish, but there really isn’t enough content in here to keep it an evergreen title. Nintendo has said nothing about future support, and the series has been known for upgrades via DLC, so that makes it hard to recommend the game even at its budget price considering we don’t really see you enjoying it for more than a few hours or in a few quick bursts—especially when games like Super Smash Bros. Ultimate, Mario Kart 8 Deluxe, and Super Mario Party are there to keep the party going. If you see the game on sale for $45—or maybe even $40, it would be an easier recommendation.

Date published: 10/19/2021
3 / 5 stars