This week it’s a full roster once again! Patrick shares his thoughts on Final Fantasy Type-O. More JRPGs are coming. Plus Nintendo has been busy this week. That and a lot more.
3/29/2015 Show Notes – unplanned Nintendo ep
- Delaying posting the show until 3/30 so we can talk about Axiom Verge.
- What are we playing?
- Patrick: Ridge Racers 2, Final Fantasy Type-0 HD
- Filippo: Defense Grid 2, Diablo III, JamesTown+, Axiom Verge
- Brandon: Far Cry 4, Pillars of Eternity
- Theresa: Skyrim (patient gamer)
- Out 3/31: MLB 15 The Show, RBI Baseball 15, Axiom Verge
- Final Fantasy Type-0 HD/XV Episode Duscae post-mortem
- “Three pillars” game design philosophy: graphics, story, gameplay experience.
- Tabata thinks they focused on one with Episode Duscae…which one?
- PSP original Type-0 was the victim of unfortunate timing in the west.
- SmashPad review is wrapping up, should be going live in the coming days.
- “Three pillars” game design philosophy: graphics, story, gameplay experience.
- Xseed releasing Ys VI on PC in Spring, joined by Akiba’s Trip.
- 3DMark DirectX 12 API Overhead test at PCPer
- Twitch boss brands console generational model broken, says it must change
- Nippon Ichi goes all-in on PlayStation 4, Vita
- And this is a company with maybe the most to lose by abandoning PS3 right now.
- Playtonic-Rare reunion on the horizon…?
- Satoru Iwata sheds light on Nintendo’s mobile plans, calls Free-To-Play out as “insincere”
- Iwata: Nintendo NX will “surprise and innovate”
- A marked change in tone. NX’s announcement, if you can call it that, was almost another “please understand” moment. Now Iwata’s actively stoking the hype train.
- Indie game jam focusing on Zelda titles starring a female Link
- Will Nintendo keep their hands off, though? They sure don’t have a history of it.
- Legend of Zelda Wii U is delayed past 2015, not at E3
- Critical loss for Nintendo’s E3, which was really banking on this one.
- With NX waiting in the wings, could Wii U’s lifespan be extended by Zelda’s delay?
Question of the Week: Do developers have an innate responsibility to be socially topical and expand inclusiveness/representation in games, or, with development enjoying a lower barrier for entry than ever, is the onus on those invested in said issues…and why?