[GDC 2026] Hands-On: Smoke with “Jay and Silent Bob: Chronic Blunt Punch” when it comes out on 4/20

Yeah, I know. This stupid headline writes itself, and I’m going to keep it that way because I find it funny.

I wrapped up my Atari meetings at GDC with a 30-minute session with the latest Jay and Silent Bob game, and I left with roughly the same opinion I have about the movies.

For those unfamiliar with Jay and Silent Bob or the game series in itself, it’s the epitome of stoner comedy. Jay is a foul-mouth punk of a stoner, while Silent Bob is another stoner, but he doesn’t talk, and when he does talk, the stuff that comes out of his mouth is usually profound. They spend every day smoking and vibing in front of a Quick Stop where weird things just seem to happen whenver we see them.

Getting back to the game, Chronic Blunt Punch is the third video game starring the titular pair of stoners, but the artists went the extra mile with a hand-drawn art style that would definitely give the Jay and Silent Bob comic artists a run for their money. I found what I played to be enjoyable, but the problem is that with the recent flux of quality sidescrolling beat-em-up that have come out, it’s tough to say whether that’ll be enough.

Sometimes you have no choice but to completely rely on stoners to save the world.

The developers at Interabag weren’t there to guide me through anything, but the first level alone was a great reintroduction to the world of Jay and Silent Bob. Having just come off Scott Pilgrim EX, I have to admit that while it didn’t feel as intuitive, I’d argue that at least for me, Chronic Blunt Punch had better animation. My main issue is that the frame rate didn’t seem consistent, and I couldn’t tell if it was intended based on the moves you were using, which can probably also argue is an actual issue. That aside, I really enjoyed the tag mechanic when playing in single player, and I also loved the nods to other video games, Scott Pilgrim-style. Hearing Jay yell hadouken while doing his own spinning kick is absolutely hilarious.

Speaking of humor, while the stoner humor and the Jay and Silent Bob series isn’t typically my vibe I did have my moments of cackling at some of the puns I came across in the background. The video store, for example, had posters of games called Left 4 Bed, Boob Raider, Fap-Man, and Ass Effect that I thought were hysterical (because I’m a child). Speaking of being a child, the dialog in this game is lined with obscenities. So even though the act of playing this game can be done really well four-year old, the stuff you’ll hear isn’t for a kindergartener’s ears.

We somehow died in this first level, but we took care of the boss rather easily.

The main reason I only had time to play through the first stage was because more than midway through level, I came across a street with a crosswalk sign with oncoming traffic. The premise here was obvious — just beat all the enemies and don’t get runover. Not only did I get Jay run over, but I also got Silent Bob run down. When they both die, it’s game over, and it’s back to the start of the level. Yep, they went old-school on a media demo, but it is what it is. I didn’t play stupid the next time and beat Goalie Zamboni boss rather easily, and I decided to move on from there.

Like the headline implies, Jay and Silent Bob: Chronic Blunt Punch will come out on April 20 for the PC, PlayStation 5, Xbox Series X/S, and the Switch. I’m not sure if this is a game I’ll personally partake in when it comes out, but we do have more of our fair share of fans who love everything Kevin Smith is involved in.

Title:
Jay and Silent Bob: Chronic Blunt Punch
Platform:
PC, PlayStation 5, Xbox Series X/S, Switch 2
Publisher:
Atari
Developer:
Interabang
Genre:
Beat-Em-Up
Release Date:
April 20, 2026
Developer's Twitter:
M

Yeah, I know. This stupid headline writes itself, and I’m going to keep it that way because I find it funny.

I wrapped up my Atari meetings at GDC with a 30-minute session with the latest Jay and Silent Bob game, and I left with roughly the same opinion I have about the movies.

Yeah, I know. This stupid headline writes itself, and I’m going to keep it that way because I find it funny.

I wrapped up my Atari meetings at GDC with a 30-minute session with the latest Jay and Silent Bob game, and I left with roughly the same opinion I have about the movies.

For those unfamiliar with Jay and Silent Bob or the game series in itself, it’s the epitome of stoner comedy. Jay is a foul-mouth punk of a stoner, while Silent Bob is another stoner, but he doesn’t talk, and when he does talk, the stuff that comes out of his mouth is usually profound. They spend every day smoking and vibing in front of a Quick Stop where weird things just seem to happen whenver we see them.

Getting back to the game, Chronic Blunt Punch is the third video game starring the titular pair of stoners, but the artists went the extra mile with a hand-drawn art style that would definitely give the Jay and Silent Bob comic artists a run for their money. I found what I played to be enjoyable, but the problem is that with the recent flux of quality sidescrolling beat-em-up that have come out, it’s tough to say whether that’ll be enough.

Sometimes you have no choice but to completely rely on stoners to save the world.

The developers at Interabag weren’t there to guide me through anything, but the first level alone was a great reintroduction to the world of Jay and Silent Bob. Having just come off Scott Pilgrim EX, I have to admit that while it didn’t feel as intuitive, I’d argue that at least for me, Chronic Blunt Punch had better animation. My main issue is that the frame rate didn’t seem consistent, and I couldn’t tell if it was intended based on the moves you were using, which can probably also argue is an actual issue. That aside, I really enjoyed the tag mechanic when playing in single player, and I also loved the nods to other video games, Scott Pilgrim-style. Hearing Jay yell hadouken while doing his own spinning kick is absolutely hilarious.

Speaking of humor, while the stoner humor and the Jay and Silent Bob series isn’t typically my vibe I did have my moments of cackling at some of the puns I came across in the background. The video store, for example, had posters of games called Left 4 Bed, Boob Raider, Fap-Man, and Ass Effect that I thought were hysterical (because I’m a child). Speaking of being a child, the dialog in this game is lined with obscenities. So even though the act of playing this game can be done really well four-year old, the stuff you’ll hear isn’t for a kindergartener’s ears.

We somehow died in this first level, but we took care of the boss rather easily.

The main reason I only had time to play through the first stage was because more than midway through level, I came across a street with a crosswalk sign with oncoming traffic. The premise here was obvious — just beat all the enemies and don’t get runover. Not only did I get Jay run over, but I also got Silent Bob run down. When they both die, it’s game over, and it’s back to the start of the level. Yep, they went old-school on a media demo, but it is what it is. I didn’t play stupid the next time and beat Goalie Zamboni boss rather easily, and I decided to move on from there.

Like the headline implies, Jay and Silent Bob: Chronic Blunt Punch will come out on April 20 for the PC, PlayStation 5, Xbox Series X/S, and the Switch. I’m not sure if this is a game I’ll personally partake in when it comes out, but we do have more of our fair share of fans who love everything Kevin Smith is involved in.

Date published: 03/18/2026
/ 5 stars