“Trails in the Sky 1st Chapter” Demo Impressions

“Trails in the Sky 1st Chapter” Demo Impressions

We're just a few weeks away from the release of the highly anticipated remake of Trails in the Sky, and...
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“Lumines Arise” Accessibility Preview

“Lumines Arise” Accessibility Preview

Today, I’m doing something a bit different. Normally in my reviews I touch on Accessibility issues and offer some suggestions....
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“Sonic Racing: CrossWorlds” Preview

“Sonic Racing: CrossWorlds” Preview

Sonic Team and Sega really seem to be pulling out all the stops to make Sonic Racing: CrossWorlds more than...
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“Shinobi: Art of Vengeance” Review

“Shinobi: Art of Vengeance” Review

As a Genesis kid, I grew up with Shinobi. So when a new game was teased at The Game Awards...
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“Sword of the Sea” Review

“Sword of the Sea” Review

Fair or not, Sword of the Sea is a game that's going to be compared to Journey pretty much anytime...
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“VOID/BREAKER” Early Access Review

“VOID/BREAKER” Early Access Review

VOID/BREAKER, in its current state, serves as a solid foundation for what will evolve into an even more thrilling and...
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“Trails in the Sky 1st Chapter” Demo Impressions

We’re just a few weeks away from the release of the highly anticipated remake of Trails in the Sky, and to help make the wait shorter, Falcom and GungHo were kind enough to drop a demo. Longtime readers already know…

“Lumines Arise” Accessibility Preview

Today, I’m doing something a bit different. Normally in my reviews I touch on Accessibility issues and offer some suggestions. This is the first time I’ll be doing that as a preview of a game that has yet to release….

“Sonic Racing: CrossWorlds” Preview

Sonic Team and Sega really seem to be pulling out all the stops to make Sonic Racing: CrossWorlds more than just an alternative to Mario Kart. We recently got invited by Sega to play another hour with the game. While…

“Shinobi: Art of Vengeance” Review

As a Genesis kid, I grew up with Shinobi. So when a new game was teased at The Game Awards two years ago, I raised an eyebrow, thought about its potential awesomeness, and forgot about it. Then I finally saw…

“Sword of the Sea” Review

Fair or not, Sword of the Sea is a game that’s going to be compared to Journey pretty much anytime it ever gets mentioned. It might as well be intended, because the Creative Director of Giant Squid, Matt Nava, was…

“VOID/BREAKER” Early Access Review

VOID/BREAKER, in its current state, serves as a solid foundation for what will evolve into an even more thrilling and replayable experience. The roguelite elements are positively compatible with the FPS gameplay, creating a gameplay loop that is both simple…

“Deadcam” Early Access Review

As the resident horror sicko here on SmashPad, it fell upon me to check out Deadcam, a self-proclaimed analog indie horror game from developer Joure Visser. Currently in early access, Deadcam is an anthology horror game that will tackle multiple…

“Herdling” Review

Herdling is the newest game from Swedish studio Okomotive that feels like a successor to their previous games in Far: Lone Sails and Far: Changing Tides. All of them feature a silent protagonist making their way through a linear game…

Exploring Magic: The Gathering’s New Set: “Edge of Eternities”

Since the announcement of Magic: The Gathering‘s “Edge of Eternities,” I’ve been excited about what this set brings into the game, especially as a Commander player. This set has new mechanics and gameplay elements that bring new ways of playing….

[Gamescom 2025] “Resident Evil Requiem” Hands-On

Resident Evil Requiem was easily the biggest title to come out of Summer Game Fest this year, and while it was great to be treated to a live demo during our first day at SGF Play Days, it just isn’t…

[Gamescom 2025] “Pragmata” Boss Fight Hands-On

After getting my hands on Pragmata during Summer Game Fest a couple months ago, not only was it one of the biggest surprises of the show, I’d call it one of the best games and demos at the show.  This…

[Gamescom 2025] “Onimusha: Way of the Sword” Hands-On

We’re not at Gamescom, but Capcom brought Gamescom to us with an invite to their San Francisco office for “Gamescom by the Bay” where we got to try their demo lineup for the biggest gaming show overseas. The first game…