Author: patrickm

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Voice of Dissent #2 – Way To Go, Leeroy

author image by Patrick Mifflin | Voice of Dissent | 0 Comments | 30 Jan 2015

My Suikoden playthrough continues through one of the game’s most pivotal early moments, but still waiting to replace one brand of spam for another. No X buttons were harmed in the making of this episode.

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Voice of Dissent #1 – I’m Going There

author image by Patrick Mifflin | Voice of Dissent | 0 Comments | 29 Jan 2015

In the premiere episode of Voice of Dissent, I open up on one of the gaming world’s cult favorite JRPGs, Suikoden, and why I get more frustrated by decent games that are deeply flawed than those that are thoroughly terrible.

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“Drift Stage” early alpha hands-on preview

author image by Patrick Mifflin | PC Previews Steam | 0 Comments | 10 Jan 2015

It’s pretty common knowledge that I’m one of the Arcade Racing faithful around this site. I’ve launched and maintain a YouTube playlist dedicated to bringing Ridge Racers 2 stateside as part of Sony’s #BuildingTheList initiative. Not only did I point…

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Patrick’s Top Games of 2014

author image by Patrick Mifflin | Articles Best of 2014 Features Nintendo 3DS PlayStation 3 PlayStation 4 PlayStation Vita Steam Xbox 360 Xbox One | 0 Comments | 29 Dec 2014

Hey, everyone. I’m taking some time off from the podcasting and social media side of things to weigh in on the gaming year that has been 2014, and the top games that came with it.

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“Akiba’s Trip: Undead & Undressed” Review

author image by Patrick Mifflin | Reviews | 0 Comments | 25 Dec 2014

Occasionally, a game comes across that’s so quirky or just generally offbeat that you frequently find yourself asking just what the hell you’re playing. If you’re lucky, you might also find yourself having an exceptionally good time with the game…

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“Forza Horizon 2” Review

author image by Patrick Mifflin | Reviews Xbox 360 Xbox One | 0 Comments | 05 Dec 2014

When Forza Horizon came out in 2012, it offered a festive, open-world alternative to Forza Motorsport’s brilliant but sometimes dry take on motoring, focusing more on the culture that often surrounds it than just the simple act of racing. While…

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“PlayStation TV” Hardware Review

author image by Patrick Mifflin | PlayStation 4 PlayStation Vita Reviews | 0 Comments | 04 Dec 2014

Handheld gaming has become a sort of paradise in recent years, with an endless parade of quality JRPGs and other forms of classic gaming, while still carrying the muscle to provide us with servicable ports of the games we play…

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“DriveClub” Review

author image by Patrick Mifflin | PlayStation 4 Reviews | 0 Comments | 13 Nov 2014

DriveClub was one of the pleasant surprise new IPs of the PlayStation 4’s unveiling nearly two years ago. With a re-energized Sony taking on their most pro-gamer and pro-developer approach in years, and system architect Mark Cerny preaching the value…

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The 15 All-Time Greatest Arcade Racing Courses

author image by Patrick Mifflin | Features | 0 Comments | 06 Nov 2014

Arcade Racing seems to be a lost art these days. It’s been eight years since the last OutRun, seven since the last Sega Rally, and even Ridge Racer sat out all system launches of a generation for the first time…

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“Persona 4 Arena: Ultimax” Review

author image by Patrick Mifflin | PlayStation 3 Reviews Xbox 360 | 0 Comments | 13 Oct 2014

Out of all of the games and spinoffs that comprise the long-running Shin Megami Tensei franchise, none has been so singled out as a strong brand unto itself as has Persona 4. Although remakes of past titles have certainly not…

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“NHL 15” Legacy Review

author image by Patrick Mifflin | PlayStation 3 Reviews Xbox 360 | 0 Comments | 09 Oct 2014

EA Sports NHL is consistently a high point of the EA Sports lineup, and in EA’s annual catalogue as a whole. Every year, Sean Ramjagsingh and his team at EA Sports Canada do a great job of refining an already…

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“The Legend of Heroes: Trails in the Sky” Review

author image by Patrick Mifflin | PC Reviews Steam | 0 Comments | 22 Sep 2014

When The Legend of Heroes: Trails in the Sky landed on the PSP in North America, it was effectively a second chance at a first impression. After all, Nihon Falcom’s long-running RPG franchise lost a considerable amount of goodwill right…

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