Category: Platforms

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REVIEW – “Clockwork Ambrosia” is an absolute blast!

author image by Michael Fertitta | PC Reviews Steam | 0 Comments | 12 May 2026

Clockwork Ambrosia is a game that takes that concept and goes in a fascinating, different direction, focusing instead on letting the player modify their weapons. To put it simply, I absolutely enjoyed my time with this game and its weapon mod mechanics.

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REVIEW – “Directive 8020” goes above and beyond before crashing on impact

author image by Chris Penwell | PC PlayStation 5 Reviews Xbox Series X | 0 Comments | 11 May 2026

Directive 8020 is worth the journey, despite a few rough detours. The performances are superb, and most of the writing is effective. However, there are way too many stealth sections.

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REVIEW – “Mixtape” is an instant classic that truly delivers only the hits

author image by Danreb Victorio | Nintendo Switch 2 PC PlayStation 5 Reviews Xbox Series X | 0 Comments | 07 May 2026

When I first got my hands on a demo of Mixtape at Summer Game Fest last year, I knew it was going to be special. I knew it as soon as I put on the headphones and started vibing to…

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GAAS UPDATE – “Apex Legends” is making things exciting again with the new Overclocked seasonal update

author image by David Rodriguez | Epic Games Store Features Nintendo Switch Nintendo Switch 2 PC PlayStation 4 PlayStation 5 Steam Xbox One Xbox Series X | 0 Comments | 06 May 2026

I’ve been playing Apex Legends since the day it launched and I will say the new Overclocked update for season 29 is probably the most excited I’ve been for more Apex in over a year or two.

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REVIEW – “inKONBINI: One Store. Many Stories” is so cozy, it might be too cozy

author image by Danreb Victorio | PC PlayStation 5 Reviews Xbox Series X | 0 Comments | 06 May 2026

inKONBINI: One Store. Many Stories is a game that had my attention as soon as I laid my eyes on it. I vividly remember the game at the corner of the room at Day of the Devs: San Francisco Edition in 2025 with a line that would never end, but I was fine with not playing it because it just wasn’t the right atmosphere for it. Luckily for me, it was featured at the first Steam Next Fest this year, and I loved what I played in the demo, despite it toying with my anxiety.

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REVIEW – Cozy-punk narrative sim “Wax Heads” perfectly encapsulates an incredibly important relationship between community and music

author image by David Rodriguez | Nintendo Switch PC PlayStation 5 Reviews Steam Xbox Series X | 0 Comments | 05 May 2026

Wax Heads still understood me on a level that another game really hasn’t in the 30 years I’ve been playing them. I laughed (a lot), I cried (a bit), I smiled (endlessly).

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HANDS-ON – “D-Topia” demo is a window into a relaxing puzzle-solving experience

author image by Michael Fertitta | PC PlayStation 5 Previews Xbox Series X | 0 Comments | 05 May 2026

Annapurna Interactive has always been a name I associate with developers and publishers that create games with fascinating and deep narratives. With the rise of AI in nearly every aspect of our lives, it opens the door for a larger conversation about the existentialism of working alongside technologies that can grow beyond human comprehension. D-Topia, an upcoming puzzle game from Annapurna, seeks to tell a story in a similar manner, and I was interested in checking out how far the demo dives into this increasingly relevant topic.

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REVIEW – “Motorslice” has a lot of unique ideas but cuts up its controls too much

author image by Andrew Farrell | PC Reviews | 0 Comments | 03 May 2026

I’d been patiently waiting for Motorslice for actual years. Seeing as so much of the game has you cut down robots in a manner reminiscent of Metal Gear Rising: Revengeance, I was sold from the get-go. However, it’s not really an action game, focusing more on a Prince of Persia-esque experience. While there are many things to like about it, some baffling control issues significantly damage the game. I don’t regret playing it, but I do hope the devs improve the controls in the coming weeks to make the game less aggravating.

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REVIEW – “Invincible VS” is a scrappy addition to a turbulent fighting game market, but a lightweight on playable content

author image by David Rodriguez | PC PlayStation 5 Reviews Steam Xbox Series X | 0 Comments | 30 Apr 2026

Invincible VS is good. It’s a big game even if it feels small at times. Good production does it some nice favors and with DLC already lined up, hopefully Quarter Up and Skybound Games can take notes from the community, deliver some surprises, and forge some longevity

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REVIEW – “Kiln” is exactly how you’d expect a Double Fine multiplayer game to be in the best ways

author image by Chris Penwell | PC PlayStation 5 Reviews Xbox Series X | 0 Comments | 29 Apr 2026

Kiln is an enjoyable concept and game that’s filled with soul as you’d expect from Double Fine Productions, the creators of Psychonauts and Headlander, but it currently lacks in content, and hopefully this is something that turns around sooner than later.

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REVIEW – “Shadow Tactics: Blades of the Shogun” has throwback stealth tactics that still hit like it’s 1999

author image by Leigh Lamb | Nintendo Switch 2 Reviews | 0 Comments | 29 Apr 2026

Set in early Edo-period Japan, a new Shogun is trying to stabilize the country, and he’s dependent on a small team of specialists to help secure that stability by putting down rebellions, completing covert operations, and being all-around badasses that no one can know about. This is Shadow Tactics.

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Hands-On + INTERVIEW – “Final Fantasy VII Rebirth” Director Naoki Hamaguchi talks Switch 2 performance

author image by Myles Obenza | Features Nintendo Switch 2 Previews | 0 Comments | 28 Apr 2026

Final Fantasy VII Rebirth was one of 2024’s best games, earning SmashPad’s #6 spot on our Top 10 Games of 2024. It originally released on the PlayStation 5, eventually seeing a PC release in January of last year. But this June, both Xbox and Nintendo gamers will get the opportunity to play the gargantuan Final Fantasy VII remake trilogy’s sophomore outing. I recently had the opportunity to test the Switch 2 version of Rebirth for about half an hour, and even chatted digitally with game director Naoki Hamaguchi about porting the game to Nintendo’s handheld hybrid console, the concessions made, and what we can expect in the future.

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