Category: PlayStation 5

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REVIEW – “MLB The Show 26” hits it out of the park with inclusivity

author image by Chris Selogy | Nintendo Switch PlayStation 5 Reviews Xbox Series X | 0 Comments | 27 Mar 2026

I’ve been playing the MLB The Show series for nearly 20 years at this point–since they rebranded their MLB series to MLB The Show on the PS2. It’s been impressive to watch the series evolve into a top-tier licensed sports…

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REVIEW – “Mega Man Star Force Legacy Collection” won’t change OG Mega Man fans’ minds, but it’s a shining example of how to preserve DS games

author image by Kayla Merritt | Nintendo Switch PC PlayStation 4 PlayStation 5 Reviews Xbox One Xbox Series X | 0 Comments | 25 Mar 2026

Mega Man Star Force Legacy Collection serves as a blueprint for how developers can bring DS titles to modern systems. The collection, which comprises multiple versions of the three Mega Man Star Force games, is a unique time capsule of a very different type of Mega Man game that’s a bit of a continuation of the Battle Network series while also changing things up for the DS. It’s definitely a mixed bag and not for everyone, but there’s directions here that developers can take when rescuing their lost DS libraries and bringing them to current audiences.

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REVIEW – “Virtua Fighter 5 REVO: World Stage” rises to the occasion

author image by Patrick Mifflin | Nintendo Switch 2 PC PlayStation 5 Reviews Steam Xbox Series X | 0 Comments | 25 Mar 2026

Virtua Fighter 5: Final Showdown will go down as a “forever game” and a true icon of the end of the arcade era, but perhaps due to said end of the arcade era, Sega didn’t seem to care to follow up on it, leaving it as the main Virtua Fighter title throughout the entirety of the 2010s.

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REVIEW – “DAMON and BABY” delights in fun, quirky, meaningful ways that make it a must-try

author image by David Rodriguez | Nintendo Switch PC PlayStation 5 Reviews Steam | 0 Comments | 22 Mar 2026

This whole game’s existence has been an exercise in expectation management. When Arc System Works and designer Daisuke Ishiwatari announced this game during the ArcSys Showcase in the middle of last year, people were expecting maybe a new Guilty Gear game, something Blazblue related, or just another cool-ass property that carried similar edge or oddball swagger of those games. Instead, we got DAMON and BABY with a bunch of RPG stuff.

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REVIEW – More than a reboot, Milestone makes “Screamer” more satisfying than ever

author image by Filippo Dinolfo | PC PlayStation 5 Reviews Steam Xbox Series X | 0 Comments | 22 Mar 2026

In 1995, a small studio from Milan took a risk, trying to bring a fast, well-playing Ridge Racer-inspired game to the PC. Screamer was the result, and it launched a franchise that earned itself a loyal fanbase. The series evolved with the technology of the day, adopting early 3D acceleration to achieve a smooth framerate. It went from pure road racing to rally and off-road, looking poised to become something long-lived. But publisher Virgin Interactive fell on hard times; the IP was sold off, bounced between companies, and became entangled in red tape before going dormant for nearly two decades.

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[GDC 2026] Hands-On: Don’t sleep on “Bubsy 4D”

author image by Danreb Victorio | Nintendo Switch 2 PlayStation 5 Previews Xbox Series X | 0 Comments | 18 Mar 2026

Bubsy is a meme for all the wrong reasons. Nearly every game in the series is arguably terrible, and the self-deprecating jokes are often just as bad.

Well, Bubsy is back.

Again.

But all of a sudden it looks like he has the sauce. Out of the 30 game demos I played during GDC, Bubsy 4D is in my top three, and it’s not number three.

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[GDC 2026] Hands-On: Smoke with “Jay and Silent Bob: Chronic Blunt Punch” when it comes out on 4/20

author image by Danreb Victorio | GDC Nintendo Switch PC PlayStation 5 Previews Xbox Series X | 0 Comments | 18 Mar 2026

Yeah, I know. This stupid headline writes itself, and I’m going to keep it that way because I find it funny.

I wrapped up my Atari meetings at GDC with a 30-minute session with the latest Jay and Silent Bob game, and I left with roughly the same opinion I have about the movies.

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[GDC 2026] Hands-On: “Marvel MaXimum Collection” brings back the 90’s arcade classics with accessibility in mind

author image by Adriana Rodriguez | GDC Handheld Nintendo Switch PC PlayStation 5 Previews Retro Steam Xbox Series X | 0 Comments | 17 Mar 2026

Limited Run Games had a special presentation for Marvel MaXimum Collection during GDC, and while we only got to try one of the six games, we came away impressed with the accessibility options.

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FINAL PREVIEW – We’ve seen enough: We need “Pragmata” now

author image by Danreb Victorio | Nintendo Switch 2 PC PlayStation 5 Previews Xbox Series X | 0 Comments | 17 Mar 2026

This is the fourth preview I’ve written on Pragmata. I’m sold. I don’t need to see any more of the game until its launch, but when Capcom invites you to their San Francisco headquarters before GDC to play the game for two hours, you go.

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REVIEW – Big production values and satirical framing help “Starship Troopers: Ultimate Bug War!” shine beyond its solid, violent gameplay

author image by David Rodriguez | Nintendo Switch 2 PC PlayStation 5 Reviews Steam Xbox Series X | 0 Comments | 16 Mar 2026

Ultimately, Starship Troopers: Ultimate Bug War! bets big and differently on production and wins. The concepts and framing are what make it unique and enhance the game as a total package.

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REVIEW – “John Carpenter’s Toxic Commando” has a neat throwback aesthetic and fun co-op action, but lacks on weaker hardware

author image by David Rodriguez | PC PlayStation 5 Reviews Steam Xbox Series X | 0 Comments | 15 Mar 2026

As of right now at launch, I’m feeling pretty good about John Carpenter’s Toxic Commando overall. What’s here is beyond competent and a remarkable start to what could be a co-op mainstay for friend groups and those that want at least one good game in this lane whenever possible. Carpenter’s work and influence help elevate it enough to be noteworthy, the ’80s lack of subtlety is appreciated, and more good decisions than perplexing or bad ones make for a good game indeed.

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REVIEW – “Minishoot’ Adventures” is anything but mini with its big thrills, progression, and bullet hell challenge

author image by David Rodriguez | Nintendo Switch Nintendo Switch 2 PC PlayStation 5 Reviews Steam Xbox Series X | 0 Comments | 11 Mar 2026

At the end of the game, I felt immense satisfaction. With all but a couple trophies awarded (that I may go back for at some point) and a couple faults worth mentioning, it still felt complete and like something substantial was accomplished. It’s a wonderful playthrough that respects you, your time, money, hard drive space, and effort.

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