Category: Steam

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[PAX East 2026] Hands-On: “Cat Secretary” Paws Its Way Into The Work Sim Genre

author image by Adriana Rodriguez | PAX East PC Previews Steam | 0 Comments | 03 Apr 2026

Good Story Guild returned to PAX East with a new demo for Cat Secretary, a game I’ve been highly anticipating since I first tried it last year. Cat Secretary is a cozy 3D job sim that has you working for a massive corporation, and it’s your duty to uncover the secrets work wouldn’t want the world to know while keeping everyone happy… but as a cat, of course.

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REVIEW – “Virtua Fighter 5 REVO: World Stage” rises to the occasion

author image by Patrick Mifflin | Nintendo Switch 2 PC PlayStation 5 Reviews Steam Xbox Series X | 0 Comments | 25 Mar 2026

Virtua Fighter 5: Final Showdown will go down as a “forever game” and a true icon of the end of the arcade era, but perhaps due to said end of the arcade era, Sega didn’t seem to care to follow up on it, leaving it as the main Virtua Fighter title throughout the entirety of the 2010s.

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[GDC 2026] Hands-On: “Nomori” is what you get when you make Portal cozy

author image by Danreb Victorio | GDC PC Previews Steam Xbox Series X | 0 Comments | 24 Mar 2026

One of my favorite media events during GDC is the Xbox Play Anywhere Showcase, formerly known as the ID@Xbox Showcase (but something makes me think they’ll go back to the old name next year, assuming they’re back). On top of the awesome games on the floor, normally with a developer or two alongside them, there’s a bunch of food, an open bar, and it presents an opportunity to network with other people in games media. It’s a reunion of sorts with unreleased games and great vibes, but once you get through all that, the real joy is uncovering a gem here and there. That’s what I think I might have done with Nomori.

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[GDC 2026] Hands-On: “A Week in the Life of Asocial Giraffe” is the Perfect Game for Cozy Gaming

author image by Adriana Rodriguez | GDC PC Previews Steam | 0 Comments | 23 Mar 2026

SmashPad attended The MIX + Kinda Funny’s Spring Game Showcase during GDC. To be honest, while walking around the venue, I was very overwhelmed and didn’t know what to play and almost didn’t play anything. It was technically day two…

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REVIEW – “DAMON and BABY” delights in fun, quirky, meaningful ways that make it a must-try

author image by David Rodriguez | Nintendo Switch PC PlayStation 5 Reviews Steam | 0 Comments | 22 Mar 2026

This whole game’s existence has been an exercise in expectation management. When Arc System Works and designer Daisuke Ishiwatari announced this game during the ArcSys Showcase in the middle of last year, people were expecting maybe a new Guilty Gear game, something Blazblue related, or just another cool-ass property that carried similar edge or oddball swagger of those games. Instead, we got DAMON and BABY with a bunch of RPG stuff.

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REVIEW – More than a reboot, Milestone makes “Screamer” more satisfying than ever

author image by Filippo Dinolfo | PC PlayStation 5 Reviews Steam Xbox Series X | 0 Comments | 22 Mar 2026

In 1995, a small studio from Milan took a risk, trying to bring a fast, well-playing Ridge Racer-inspired game to the PC. Screamer was the result, and it launched a franchise that earned itself a loyal fanbase. The series evolved with the technology of the day, adopting early 3D acceleration to achieve a smooth framerate. It went from pure road racing to rally and off-road, looking poised to become something long-lived. But publisher Virgin Interactive fell on hard times; the IP was sold off, bounced between companies, and became entangled in red tape before going dormant for nearly two decades.

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REVIEW – “Mr. Sleepy Man” is an interactive lucid dream

author image by Michael Fertitta | PC Reviews Steam | 0 Comments | 21 Mar 2026

These days, it can be hard to make a game stand out among the thousands released every year. Whether it’s a title requiring an elaborate marketing campaign or a solid pitching strategy, getting a game noticed becomes more difficult by the day. Mr. Sleepy Man, a dreamy 3D platformer from the mind of solo developer Devin Santi, challenged that narrative with its fascinating visual design and frankly absurd trailers. It absolutely stays true to the game’s world as a lucid dream of an experience.

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[GDC 2026] First Look: “My Arms Are Longer Now” is set to be the best kind of bother

author image by Danreb Victorio | GDC PC Previews Steam | 0 Comments | 19 Mar 2026

Jackbox is getting into the publishing game with their first wacky project, My Arms Are Longer Now.

We took a look at the game at GDC.

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[GDC 2026] Hands-On: Climb the Corporate Ladder in “Worming From Home” 

author image by Adriana Rodriguez | GDC PC Previews Steam | 0 Comments | 19 Mar 2026

Day of the Devs had a delightful surprise for us called Worming From Home. The first ever worm-life simulator about working from home as a worm.

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[GDC 2026] Hands-On: “Marvel MaXimum Collection” brings back the 90’s arcade classics with accessibility in mind

author image by Adriana Rodriguez | GDC Handheld Nintendo Switch PC PlayStation 5 Previews Retro Steam Xbox Series X | 0 Comments | 17 Mar 2026

Limited Run Games had a special presentation for Marvel MaXimum Collection during GDC, and while we only got to try one of the six games, we came away impressed with the accessibility options.

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REVIEW – Big production values and satirical framing help “Starship Troopers: Ultimate Bug War!” shine beyond its solid, violent gameplay

author image by David Rodriguez | Nintendo Switch 2 PC PlayStation 5 Reviews Steam Xbox Series X | 0 Comments | 16 Mar 2026

Ultimately, Starship Troopers: Ultimate Bug War! bets big and differently on production and wins. The concepts and framing are what make it unique and enhance the game as a total package.

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REVIEW – “John Carpenter’s Toxic Commando” has a neat throwback aesthetic and fun co-op action, but lacks on weaker hardware

author image by David Rodriguez | PC PlayStation 5 Reviews Steam Xbox Series X | 0 Comments | 15 Mar 2026

As of right now at launch, I’m feeling pretty good about John Carpenter’s Toxic Commando overall. What’s here is beyond competent and a remarkable start to what could be a co-op mainstay for friend groups and those that want at least one good game in this lane whenever possible. Carpenter’s work and influence help elevate it enough to be noteworthy, the ’80s lack of subtlety is appreciated, and more good decisions than perplexing or bad ones make for a good game indeed.

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