[E3 2017] “Marvel vs. Capcom Infinite” Hands-On
We got our hands on the latest entry in the Marvel vs. Capcom series, and it’s shaping up quite well.
There were a bunch of stations to try out Marvel vs. Capcom Infinite, so being the Marvel and Capcom fan that I am, I had to check it out.
To make the game more accessible, the controls and matchups have been more simplified. For one, matches are now two-on-two affairs rather than 3-on-3. Matches were limited to a best two out of three, and I went with Ultron and Captain Marvel against the duo of Iron Man and Chun-Li.
The biggest thing players will notice when playing Infinite is how much smoother the gameplay is compared to Marvel vs. Capcom 3. While I obviously couldn’t figure out the hit boxes in two matches, using a heavier character like Ultron really ended up being a solid complement to the quicker Captain Marvel. Ultron had solid projectiles, and when paired with Captain Marvel’s flying dash, it made for quite the devastating combo.
On the other side, Iron Man and Chun-Li proved more than formidable, especially when using their Infinity Stones, which I unfortunately have to admit not knowing how to use. While they’re just a buff, they felt like I was going against a third person, so make no mistake about the gameplay being “dumbed down.”
Marvel vs. Capcom Infinite is slated for release this September. Expect a review around then.
|Title:||Marvel vs. Capcom Infinite|
|Platform:||PlayStation 4, Xbox One|
|Release Date:||September 19, 2017|