[PAX East 2026] Hands-On: “Backyard Baseball” has the stuff for an epic comeback
Backyard Baseball was easily one of the standouts at the PAX East 2026 convention floor.
Read moreBackyard Baseball was easily one of the standouts at the PAX East 2026 convention floor.
Read moreFishbowl is a story about grief during a big life transition, and it just so happens to take place at a time when almost everybody was hoping things would go back to the way they were.
Read moreA quick Q&A with Game Director Koji Oda and Producer Shingo Izumi about Mega Man Star Force Legacy Collection, and it was great hearing about what why the Star Force games got the Legacy Collection treatment, along with who its for, how it’s been improved, and what kind of nuances we might expect to see in the upcoming Mega Man: Dual Override.
Read moreOne of my favorite media events during GDC is the Xbox Play Anywhere Showcase, formerly known as the ID@Xbox Showcase (but something makes me think they’ll go back to the old name next year, assuming they’re back). On top of the awesome games on the floor, normally with a developer or two alongside them, there’s a bunch of food, an open bar, and it presents an opportunity to network with other people in games media. It’s a reunion of sorts with unreleased games and great vibes, but once you get through all that, the real joy is uncovering a gem here and there. That’s what I think I might have done with Nomori.
Read moreLast week I set up an appointment with Brazil Games to see four fun-looking titles being made by Brazilian developers, and while they all had some neat aspects, Talaka stood out to me the most.
Read moreI’m not the biggest VR guy. I think the last time I messed with anything in VR was when I first got my PlayStation VR. But to be fair, I enjoyed a lot of the games I got, especially Beat Saber, Astro Bot: Rescue Mission, and Batman Arkham VR. When I was asked if I wanted to take a GDC offsite appointment to play a new Teenage Mutant Ninja Turtles game, I was all the way down. Say less.
Read moreJackbox is getting into the publishing game with their first wacky project, My Arms Are Longer Now.
We took a look at the game at GDC.
Read moreBubsy is a meme for all the wrong reasons. Nearly every game in the series is arguably terrible, and the self-deprecating jokes are often just as bad.
Well, Bubsy is back.
Again.
But all of a sudden it looks like he has the sauce. Out of the 30 game demos I played during GDC, Bubsy 4D is in my top three, and it’s not number three.
Read moreYeah, I know. This stupid headline writes itself, and I’m going to keep it that way because I find it funny.
I wrapped up my Atari meetings at GDC with a 30-minute session with the latest Jay and Silent Bob game, and I left with roughly the same opinion I have about the movies.
Read moreThis is the fourth preview I’ve written on Pragmata. I’m sold. I don’t need to see any more of the game until its launch, but when Capcom invites you to their San Francisco headquarters before GDC to play the game for two hours, you go.
Read moreIt’s been a couple years since The Secret of Crystal Mountain was announced, and to be honest, I had no idea it was. I took the appointment at GDC to preview the game for a half hour and came away impressed with what Chris Rosenthal and Revolutron Games has so far.
Read moreIndie strategy RPGs are a dime a dozen these days, which means extra work has to be done in order to get attention. While OmniSuperMegaCorp had a bit of an advantage in the form of a press release arriving in my inbox, the pitch and trailers I’ve seen (including the one above) were enough to make me interested.
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