[GDC 2026] First Look: “My Arms Are Longer Now” is set to be the best kind of bother
Jackbox is getting into the publishing game with their first wacky project, My Arms Are Longer Now.
We took a look at the game at GDC.
Read moreJackbox is getting into the publishing game with their first wacky project, My Arms Are Longer Now.
We took a look at the game at GDC.
Read moreDay of the Devs had a delightful surprise for us called Worming From Home. The first ever worm-life simulator about working from home as a worm.
Read moreBubsy is a meme for all the wrong reasons. Nearly every game in the series is arguably terrible, and the self-deprecating jokes are often just as bad.
Well, Bubsy is back.
Again.
But all of a sudden it looks like he has the sauce. Out of the 30 game demos I played during GDC, Bubsy 4D is in my top three, and it’s not number three.
Read moreYeah, I know. This stupid headline writes itself, and I’m going to keep it that way because I find it funny.
I wrapped up my Atari meetings at GDC with a 30-minute session with the latest Jay and Silent Bob game, and I left with roughly the same opinion I have about the movies.
Read moreLimited Run Games had a special presentation for Marvel MaXimum Collection during GDC, and while we only got to try one of the six games, we came away impressed with the accessibility options.
Read moreThis is the fourth preview I’ve written on Pragmata. I’m sold. I don’t need to see any more of the game until its launch, but when Capcom invites you to their San Francisco headquarters before GDC to play the game for two hours, you go.
Read moreIt’s been a couple years since The Secret of Crystal Mountain was announced, and to be honest, I had no idea it was. I took the appointment at GDC to preview the game for a half hour and came away impressed with what Chris Rosenthal and Revolutron Games has so far.
Read moreIndie strategy RPGs are a dime a dozen these days, which means extra work has to be done in order to get attention. While OmniSuperMegaCorp had a bit of an advantage in the form of a press release arriving in my inbox, the pitch and trailers I’ve seen (including the one above) were enough to make me interested.
Read moreAvatar Legends, in its current state, feels polished in more ways than one, taking plenty of mechanics from other successful fighting games and creating original ones as well.
Read moreWhen I was walking around Day of the Devs, I stopped in my tracks once I caught glimpse of a snowboarding game. I’m not talking about some basic snowboarding game either. This one featured crazy tricks, neon colors, and just a bunch of euphoric visuals to go along with what obviously looked like a competitive race down the slopes. I knew I had to get my hands on it, and I’m glad I did.
Read moreOne thing that I’ve sort of grown tired of seeing from “cozy” games is the overabundance of farming and base-building games. No matter how chill they are, they hardly ever vibe with me. What I do vibe with, however, are the games that make people feel. That’s exactly what Fishbowl has set out to do, and even though the latest Steam Next Fest demo was really short, I got a lot out of it.
Read moreIn my limited playing experience so far, Mega Man Star Force Legacy Collection is shaping up to be a solid, modern way to experience a series whose brief existence seems to have flown under the radar by fans of the larger Mega Man franchise.
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