[Steam Next Fest] Hands-On: “Akatori” still needs polish
This feels like a demo for a game that still has a lot of work to go before it’s ready for launch, so I hope the developers get the time this demo needs to fulfill its potential.
Read moreThis feels like a demo for a game that still has a lot of work to go before it’s ready for launch, so I hope the developers get the time this demo needs to fulfill its potential.
Read moreLet’s spend the next half hour trying out this demo of Replaced.
Read moreAs someone that prides himself on being able to recommend new, cool music to my pals, Wax Heads just hits all the right buttons so far.
Read moreWe’re not particularly starving for roguelites. Now a favorite of indie developers the world over for around a decade, it takes a lot for a new one to stand out among the crowd in gameplay, but also in art style. The ones I usually play tend to be on the brighter, sillier side with levity or at least a sense of humor to balance out the drama a la both Hades games. Armatus dares to be a little different with a dark, apocalyptic take for the setting while retaining a gameplay loop that makes genre fans ravenous.
Read moreGod of War: Sons of Sparta was shadow dropped after long being rumored to be in development. As you’d expect, it sent the internet into a bit of a frenzy, but after rolling credits on the game, those who decide to see it through should find a solid story of a much younger Kratos we aren’t familiar with. The problem is seeing it through will require patience likely too demanding of a spartan.
Read moreIt’s not every day a game has such a profound emotional effect on me, and even less so with pixel art platformers. But Love Eternal is one of the weirdest games I’ve ever played, and in all the most complimentary ways.
Read moreMario Tennis Fever, at its core, is a great game of tennis. Features this time around add a lot more to the core game than previous titles, and both the online and local multiplayer modes are pretty great. Unfortunately, the lack of quality content makes this hard to recommend to everyone.
Read moreUnder the Island is presented as a cozy version of that style of action adventure game, which doesn’t really result in the sort of game that comes to mind as a cozy game. It’s more like a Zelda game that isn’t super aggressive to challenge your skills and has a lot of variety to its dungeons to subvert your expectations.
Read moreAfter playing Monster Hunter Stories 3 for over 10 hours, the potential for this turn-based spinoff to reach greater heights is definitely there. Monsties, anyone?
Read moreIt’s hard not to recommend ChromaGun 2: Dye Hard. The puzzles are satisfying, I felt immense satisfaction working within (and out of) its boundaries, and now I feel like I could apply to be in Mensa. The places it goes, literally and figuratively, are things I haven’t seen done in a game like this before. I’d hate to spoil any of the key moments so I won’t, suffice to say they all work incredibly well, from the easter egg references to other games and media, to things from Pixel Maniacs’ own creative minds.
Read moreI first saw Fallen Tear: The Ascencion after I received a press release promoting a trailer for the game. When I found out it was being developed by a studio in the Philippines, it had my full attention. My roots are important to me.
Read moreIn 2000, Nintendo released the original Paper Mario, an instant hit for RPG and Nintendo fans alike. While recent entries have left many fans disappointed, its legacy has spawned several titles from indie devs that have attempted, and generally succeeded,…
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