[GDC 2026] Hands-On: Climb the Corporate Ladder in “Worming From Home”
Day of the Devs had a delightful surprise for us called Worming From Home. The first ever worm-life simulator about working from home as a worm.
Read moreDay of the Devs had a delightful surprise for us called Worming From Home. The first ever worm-life simulator about working from home as a worm.
Read moreBubsy is a meme for all the wrong reasons. Nearly every game in the series is arguably terrible, and the self-deprecating jokes are often just as bad.
Well, Bubsy is back.
Again.
But all of a sudden it looks like he has the sauce. Out of the 30 game demos I played during GDC, Bubsy 4D is in my top three, and it’s not number three.
Read moreYeah, I know. This stupid headline writes itself, and I’m going to keep it that way because I find it funny.
I wrapped up my Atari meetings at GDC with a 30-minute session with the latest Jay and Silent Bob game, and I left with roughly the same opinion I have about the movies.
Read moreLimited Run Games had a special presentation for Marvel MaXimum Collection during GDC, and while we only got to try one of the six games, we came away impressed with the accessibility options.
Read moreThis is the fourth preview I’ve written on Pragmata. I’m sold. I don’t need to see any more of the game until its launch, but when Capcom invites you to their San Francisco headquarters before GDC to play the game for two hours, you go.
Read moreMIO: Memories in Orbit is a game that attempts to capture that feeling while also expressing it in the form of a Souls-like Metroidvania adventure game. Attempting to capture Melancholy in game form is nothing new (Quintet Co. famously built their entire brand around it), and especially not new when it comes to the world of indie game development.
Read moreAs a fan of Pokémon over the past 30 years, Pokémon Pokopia is the game I’ve been waiting for since I was a kid. From the first moment I got to transform my Ditto into its trainer to getting to talk to and help my favorite Kanto region Pokémon, it made my heart warm. This cozy life sim is a deep and surprisingly profound way to celebrate the 30th anniversary of this franchise.
Read moreUltimately, Starship Troopers: Ultimate Bug War! bets big and differently on production and wins. The concepts and framing are what make it unique and enhance the game as a total package.
Read moreIt’s been a couple years since The Secret of Crystal Mountain was announced, and to be honest, I had no idea it was. I took the appointment at GDC to preview the game for a half hour and came away impressed with what Chris Rosenthal and Revolutron Games has so far.
Read moreAs of right now at launch, I’m feeling pretty good about John Carpenter’s Toxic Commando overall. What’s here is beyond competent and a remarkable start to what could be a co-op mainstay for friend groups and those that want at least one good game in this lane whenever possible. Carpenter’s work and influence help elevate it enough to be noteworthy, the ’80s lack of subtlety is appreciated, and more good decisions than perplexing or bad ones make for a good game indeed.
Read moreSurvival games have been a huge genre in the industry that gets a lot of attention for being a sandbox of creativity and resourcefulness, where you explore a world that has existed before you arrive and will be the same long after you’re done. It’s how most survival games tend to operate. Blossom: The Seed of Life takes a bit of a different approach, as you are a cute robot tasked with reviving this dead world that resembles Mars — everything around you is red, dusty, and barren as you try to bring life back to the world.
Read moreIndie strategy RPGs are a dime a dozen these days, which means extra work has to be done in order to get attention. While OmniSuperMegaCorp had a bit of an advantage in the form of a press release arriving in my inbox, the pitch and trailers I’ve seen (including the one above) were enough to make me interested.
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